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	<title>Comments on: Back in the Saddle Again . . .</title>
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	<link>http://eatourbrains.com/EoB/2007/01/27/back-in-the-saddle-again/</link>
	<description>over 5 billion neurons served</description>
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		<title>By: Caroline Spector</title>
		<link>http://eatourbrains.com/EoB/2007/01/27/back-in-the-saddle-again/comment-page-1/#comment-3222</link>
		<dc:creator>Caroline Spector</dc:creator>
		<pubDate>Fri, 02 Feb 2007 00:08:33 +0000</pubDate>
		<guid isPermaLink="false">http://eatourbrains.com/EoB/2007/01/27/back-in-the-saddle-again/#comment-3222</guid>
		<description>Zelda and Deus Ex.  (And when side-scrollers were the bomb, Sonic.)

WoW plugs into my monkey brain.  As I explained in my post . . . Mr. Smarty-Pants.</description>
		<content:encoded><![CDATA[<p>Zelda and Deus Ex.  (And when side-scrollers were the bomb, Sonic.)</p>
<p>WoW plugs into my monkey brain.  As I explained in my post . . . Mr. Smarty-Pants.</p>
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		<title>By: Rory Harper</title>
		<link>http://eatourbrains.com/EoB/2007/01/27/back-in-the-saddle-again/comment-page-1/#comment-3220</link>
		<dc:creator>Rory Harper</dc:creator>
		<pubDate>Thu, 01 Feb 2007 23:53:32 +0000</pubDate>
		<guid isPermaLink="false">http://eatourbrains.com/EoB/2007/01/27/back-in-the-saddle-again/#comment-3220</guid>
		<description>Or Bejeweled.

It&#039;s a toss-up.</description>
		<content:encoded><![CDATA[<p>Or Bejeweled.</p>
<p>It&#8217;s a toss-up.</p>
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		<title>By: Rory Harper</title>
		<link>http://eatourbrains.com/EoB/2007/01/27/back-in-the-saddle-again/comment-page-1/#comment-3219</link>
		<dc:creator>Rory Harper</dc:creator>
		<pubDate>Thu, 01 Feb 2007 23:52:43 +0000</pubDate>
		<guid isPermaLink="false">http://eatourbrains.com/EoB/2007/01/27/back-in-the-saddle-again/#comment-3219</guid>
		<description>Why, Deus Ex, of course, Warren......</description>
		<content:encoded><![CDATA[<p>Why, Deus Ex, of course, Warren&#8230;&#8230;</p>
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		<title>By: Warren Spector</title>
		<link>http://eatourbrains.com/EoB/2007/01/27/back-in-the-saddle-again/comment-page-1/#comment-3217</link>
		<dc:creator>Warren Spector</dc:creator>
		<pubDate>Thu, 01 Feb 2007 23:32:43 +0000</pubDate>
		<guid isPermaLink="false">http://eatourbrains.com/EoB/2007/01/27/back-in-the-saddle-again/#comment-3217</guid>
		<description>Actually, Steve, I think that should be &quot;l33t.&quot;

And, just to get myself in a (okay, ANOTHER) ton of trouble, I think Missy Caroline&#039;s definition of &quot;two&quot; as in &quot;two hours&quot; may differ from those of us who live in the real world. (Except when we&#039;re playing Zelda, at which time a WoW two hours exactly matches a Hyrule two hours...)

Oh, and just for clarification, what do you think IS the best videogame of all time, if not WoW? Actually, don&#039;t answer that. I don&#039;t think I want to know!</description>
		<content:encoded><![CDATA[<p>Actually, Steve, I think that should be &#8220;l33t.&#8221;</p>
<p>And, just to get myself in a (okay, ANOTHER) ton of trouble, I think Missy Caroline&#8217;s definition of &#8220;two&#8221; as in &#8220;two hours&#8221; may differ from those of us who live in the real world. (Except when we&#8217;re playing Zelda, at which time a WoW two hours exactly matches a Hyrule two hours&#8230;)</p>
<p>Oh, and just for clarification, what do you think IS the best videogame of all time, if not WoW? Actually, don&#8217;t answer that. I don&#8217;t think I want to know!</p>
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		<title>By: Steven Gould</title>
		<link>http://eatourbrains.com/EoB/2007/01/27/back-in-the-saddle-again/comment-page-1/#comment-3072</link>
		<dc:creator>Steven Gould</dc:creator>
		<pubDate>Sun, 28 Jan 2007 20:04:19 +0000</pubDate>
		<guid isPermaLink="false">http://eatourbrains.com/EoB/2007/01/27/back-in-the-saddle-again/#comment-3072</guid>
		<description>&lt;a href=&quot;http://en.wikipedia.org/wiki/Leet&quot; / rel=&quot;nofollow&quot;&gt;Leet&lt;/a&gt;.</description>
		<content:encoded><![CDATA[<p><a href="http://en.wikipedia.org/wiki/Leet" / rel="nofollow">Leet</a>.</p>
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		<title>By: Bud Simons</title>
		<link>http://eatourbrains.com/EoB/2007/01/27/back-in-the-saddle-again/comment-page-1/#comment-3070</link>
		<dc:creator>Bud Simons</dc:creator>
		<pubDate>Sun, 28 Jan 2007 16:06:45 +0000</pubDate>
		<guid isPermaLink="false">http://eatourbrains.com/EoB/2007/01/27/back-in-the-saddle-again/#comment-3070</guid>
		<description>You gotta love teh WoW.</description>
		<content:encoded><![CDATA[<p>You gotta love teh WoW.</p>
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		<title>By: Caroline Spector</title>
		<link>http://eatourbrains.com/EoB/2007/01/27/back-in-the-saddle-again/comment-page-1/#comment-3069</link>
		<dc:creator>Caroline Spector</dc:creator>
		<pubDate>Sun, 28 Jan 2007 15:48:31 +0000</pubDate>
		<guid isPermaLink="false">http://eatourbrains.com/EoB/2007/01/27/back-in-the-saddle-again/#comment-3069</guid>
		<description>Rory,

When I was at my peak WoWing, an embarrassment of hours.  Now, I try and keep it at about 2 hours tops.  It can be a major time suck. And it&#039;s highly addictive, too.

Ken,

I&#039;m pretty sure pwning comes from the guys exciting typing about how quickly they ganked another player.  It&#039;s easy to type, &quot;I pwned them &quot; rather than &quot;I owned them.&quot;</description>
		<content:encoded><![CDATA[<p>Rory,</p>
<p>When I was at my peak WoWing, an embarrassment of hours.  Now, I try and keep it at about 2 hours tops.  It can be a major time suck. And it&#8217;s highly addictive, too.</p>
<p>Ken,</p>
<p>I&#8217;m pretty sure pwning comes from the guys exciting typing about how quickly they ganked another player.  It&#8217;s easy to type, &#8220;I pwned them &#8221; rather than &#8220;I owned them.&#8221;</p>
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		<title>By: Caroline</title>
		<link>http://eatourbrains.com/EoB/2007/01/27/back-in-the-saddle-again/comment-page-1/#comment-3068</link>
		<dc:creator>Caroline</dc:creator>
		<pubDate>Sun, 28 Jan 2007 15:42:09 +0000</pubDate>
		<guid isPermaLink="false">http://eatourbrains.com/EoB/2007/01/27/back-in-the-saddle-again/#comment-3068</guid>
		<description>&lt;p&gt;Morgan,&lt;/p&gt;
&lt;p&gt;I&#039;m not entirely sure how to describe playing WoW.  For me, it&#039;s highly immersive.  I&#039;m pretty OCD so the repetitive nature of some of the game play really plugs into that. &lt;/p&gt;
&lt;p&gt;But in a nutshell . . . You start by creating a character.  (If you ever played D&amp;D, you have an idea of how this works.)  &lt;/p&gt;
&lt;p&gt;You chose the race, gender, and class of character.  Do you want to do melee or distance damage?  Do you want to be a support class or a healer?&lt;/p&gt;
&lt;p&gt;There is limited paper-dolling, but you do get to customize your character some.&lt;/p&gt;
&lt;p&gt;Then you&#039;re plopped down in the world of Azeroth.  You are given quests by various NPCs.  When you fulfill these quests, you receive experience points and sometimes item rewards. (You also receive experience for defeating bad guys.)&lt;/p&gt;
&lt;p&gt;As you level, you train and become more powerful.&lt;/p&gt;
&lt;p&gt;There are two primary ways to play WoW.  On a PvE server -- i.e., the only enemies you meet are NPCs. Or you can play on a PvP server -- which means you will also have to fight other player&#039;s characters.  (There are also role-playing servers, but ewwwww.)

Not only do you have a class of character (warlock, warrior, priest, druid, mage, shaman) but you also have professions you can learn.  These allow you to make money in the game as well as making useful items for yourself and your friends.

The game has a stylized appearance that’s not quite comic bookie but not terribly realistic either.  The world is contiguous and you spend time mapping and running through the world finding new places to quest.  There are also “instances.”  These are areas where characters go to perform certain tasks.  They are technically not a part of the contiguous world.    And there are parts of the world you can’t get to until you get to a certain level.

The other thing is that you have a lot of other people running around.  Before I stopped playing a while back I think had about 20 people on my friends list and then I knew a lot of the people in my very large Guild.  I do like these people, but my relationships with them are pretty much game specific.  However, I do know of people who have met and married through the game.  (And sometimes in the game, but ewwwwww.)

&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Morgan,</p>
<p>I&#8217;m not entirely sure how to describe playing WoW.  For me, it&#8217;s highly immersive.  I&#8217;m pretty OCD so the repetitive nature of some of the game play really plugs into that. </p>
<p>But in a nutshell . . . You start by creating a character.  (If you ever played D&#038;D, you have an idea of how this works.)  </p>
<p>You chose the race, gender, and class of character.  Do you want to do melee or distance damage?  Do you want to be a support class or a healer?</p>
<p>There is limited paper-dolling, but you do get to customize your character some.</p>
<p>Then you&#8217;re plopped down in the world of Azeroth.  You are given quests by various NPCs.  When you fulfill these quests, you receive experience points and sometimes item rewards. (You also receive experience for defeating bad guys.)</p>
<p>As you level, you train and become more powerful.</p>
<p>There are two primary ways to play WoW.  On a PvE server &#8212; i.e., the only enemies you meet are NPCs. Or you can play on a PvP server &#8212; which means you will also have to fight other player&#8217;s characters.  (There are also role-playing servers, but ewwwww.)</p>
<p>Not only do you have a class of character (warlock, warrior, priest, druid, mage, shaman) but you also have professions you can learn.  These allow you to make money in the game as well as making useful items for yourself and your friends.</p>
<p>The game has a stylized appearance that’s not quite comic bookie but not terribly realistic either.  The world is contiguous and you spend time mapping and running through the world finding new places to quest.  There are also “instances.”  These are areas where characters go to perform certain tasks.  They are technically not a part of the contiguous world.    And there are parts of the world you can’t get to until you get to a certain level.</p>
<p>The other thing is that you have a lot of other people running around.  Before I stopped playing a while back I think had about 20 people on my friends list and then I knew a lot of the people in my very large Guild.  I do like these people, but my relationships with them are pretty much game specific.  However, I do know of people who have met and married through the game.  (And sometimes in the game, but ewwwwww.)</p>
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		<title>By: Rory Harper</title>
		<link>http://eatourbrains.com/EoB/2007/01/27/back-in-the-saddle-again/comment-page-1/#comment-3067</link>
		<dc:creator>Rory Harper</dc:creator>
		<pubDate>Sun, 28 Jan 2007 14:51:07 +0000</pubDate>
		<guid isPermaLink="false">http://eatourbrains.com/EoB/2007/01/27/back-in-the-saddle-again/#comment-3067</guid>
		<description>Just out of curiosity, Caroline -- are we talking an hour a day here? Two? Fifteen?....</description>
		<content:encoded><![CDATA[<p>Just out of curiosity, Caroline &#8212; are we talking an hour a day here? Two? Fifteen?&#8230;.</p>
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		<title>By: Steven Gould</title>
		<link>http://eatourbrains.com/EoB/2007/01/27/back-in-the-saddle-again/comment-page-1/#comment-3064</link>
		<dc:creator>Steven Gould</dc:creator>
		<pubDate>Sun, 28 Jan 2007 10:55:45 +0000</pubDate>
		<guid isPermaLink="false">http://eatourbrains.com/EoB/2007/01/27/back-in-the-saddle-again/#comment-3064</guid>
		<description>For a wonderful take on MMORPG I like &quot;Anda&#039;s Game,&quot; originally pubbed in &lt;em&gt;Salon&lt;/em&gt;, but just re-released in Cory Doctorow&#039;s collection &lt;em&gt;Overclocked&lt;/em&gt;.  Here&#039;s a &lt;a href=&quot;http://craphound.com/overclocked/Cory_Doctorow_-_Overclocked_-_Andas_Game-letter.pdf&quot; rel=&quot;nofollow&quot;&gt;link&lt;/a&gt; to a free Creative Commons copy.

While driving back from Austin to Albuquerque (cities that run the gamut from A to...A) I listened to the wonderful spoken version of this read by Cory&#039;s partner, Alice Taylor, who used to be a professional Quake player and is a Brit like Anda herself.  That&#039;s available &lt;a href=&quot;http://craphound.com/overclocked/download/&quot; rel=&quot;nofollow&quot;&gt;here&lt;/a&gt; along with the entire &lt;em&gt;Overclocked&lt;/em&gt; collection.</description>
		<content:encoded><![CDATA[<p>For a wonderful take on MMORPG I like &#8220;Anda&#8217;s Game,&#8221; originally pubbed in <em>Salon</em>, but just re-released in Cory Doctorow&#8217;s collection <em>Overclocked</em>.  Here&#8217;s a <a href="http://craphound.com/overclocked/Cory_Doctorow_-_Overclocked_-_Andas_Game-letter.pdf" rel="nofollow">link</a> to a free Creative Commons copy.</p>
<p>While driving back from Austin to Albuquerque (cities that run the gamut from A to&#8230;A) I listened to the wonderful spoken version of this read by Cory&#8217;s partner, Alice Taylor, who used to be a professional Quake player and is a Brit like Anda herself.  That&#8217;s available <a href="http://craphound.com/overclocked/download/" rel="nofollow">here</a> along with the entire <em>Overclocked</em> collection.</p>
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		<title>By: Ken Houghton</title>
		<link>http://eatourbrains.com/EoB/2007/01/27/back-in-the-saddle-again/comment-page-1/#comment-3062</link>
		<dc:creator>Ken Houghton</dc:creator>
		<pubDate>Sun, 28 Jan 2007 04:40:09 +0000</pubDate>
		<guid isPermaLink="false">http://eatourbrains.com/EoB/2007/01/27/back-in-the-saddle-again/#comment-3062</guid>
		<description>Oh, so that is where pwned is from.  I was afraid it was an Ashton Kutcher thing or something.</description>
		<content:encoded><![CDATA[<p>Oh, so that is where pwned is from.  I was afraid it was an Ashton Kutcher thing or something.</p>
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		<title>By: Morgan J. Locke</title>
		<link>http://eatourbrains.com/EoB/2007/01/27/back-in-the-saddle-again/comment-page-1/#comment-3061</link>
		<dc:creator>Morgan J. Locke</dc:creator>
		<pubDate>Sun, 28 Jan 2007 04:11:02 +0000</pubDate>
		<guid isPermaLink="false">http://eatourbrains.com/EoB/2007/01/27/back-in-the-saddle-again/#comment-3061</guid>
		<description>I&#039;ve been curious about WoW.  So, tell me more about what it&#039;s like to play.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve been curious about WoW.  So, tell me more about what it&#8217;s like to play.</p>
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